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CatalogueIT & CertificationJava

Java Programming:Advanced Topics
     
Axzo Press
387 pages


Purchase Price
1-9 manuals: $275 per manual
10+ manuals: $245 per manual


Trainer Material: Instructor's Edition $300 each

 
Code: CT23-101
Series: IT & Certification
Format: A4
Duration: 5 day(s)
Format: Qty:

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Outline
Introduction to Java programming
Understanding Java
Running Java programs

Working with IBM VisualAge for Java
Using IBM VisualAge for Java

Programming concepts
Working with statements
Working with methods
Understanding console I/O

Using types
Understanding primitive and reference types
Working with wrapper classes

Working with classes and packages
Using classes
Working with packages

Understanding inheritance
Using inheritance
Inheriting methods

Working with exceptions
Using exceptions

Programming input and output
Understanding input and output
Serializing objects

Using cloning and RTTI
Cloning objects
Determining run-time type information

Working with nested and inner classes
Using nested classes
Programming with utility and collection classes
Understanding the java.util package

Multithreading
Using threads

Programming Graphical User Interface (GUI)
Understanding GUI

Programming GUI by using IBM VisualAge
Designing a program with IBM VisualAge

Programming with windows
Programming with JFC
Using events
Programming advanced windows elements

Programming client-side Java and applets
Using applets

Working with JavaBeans
Using JavaBeans

Programming networks
Working with URL
Working with sockets
Working with RMI

Programming server-side Java
Understanding servlets
Understanding Java Server Pages (JSP)

Working with JDBC
Using JDBC

After completing this course, students will know how to:
  • Identify the basic features of the Java language; use the SDK tools javac and java to compile and run programs; and use the javadoc tool to create HTML documents.
  • Use VisualAge for Java to create, compile, run, debug, version, and export a Java program.
  • Use statements, operators, and console input-output to write Java programs; and use methods and program console VVO.
  • Use types, both primitive and object reference, in Java programs.
  • Create classes; define constructors and finalizers; overload methods; and group classes by using packages.
  • Implement interfaces; extend classes; override methods; and use dynamic binding.

Prerequisites
Java Programming: Basic or equivalent experience
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